gamemode-lib32 1.8.1
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gamemode-lib32/alr.sh
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gamemode-lib32/alr.sh
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name='gamemode-lib32'
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version='1.8.1'
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release='1'
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desc='A daemon/lib combo that allows games to request a set of optimisations be temporarily applied to the host OS'
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homepage='https://github.com/FeralInteractive/gamemode'
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maintainer="Евгений Храмов <xpamych@yandex.ru>"
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architectures=('amd64')
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license=('BSD-3-Clause')
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provides=('gamemode')
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conflicts=('gamemode' 'gamemode-bin' 'gamemode-git')
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deps=(
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'lib32-dbus'
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'lib32-glibc'
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'lib32-systemd'
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)
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deps_arch=(
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'lib32-dbus'
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'lib32-glibc'
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'lib32-systemd'
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)
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build_deps=(
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'git'
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'meson'
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'appstream'
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)
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sources=("git+https://github.com/FeralInteractive/gamemode.git#tag=v${version}")
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checksums=('SKIP')
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build() {
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cd ${srcdir}
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export CC='gcc -m32'
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export PKG_CONFIG_PATH=/usr/lib32/pkgconfig
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meson gamemode build --libdir /usr/lib32 -Dwith-examples=false -Dwith-sd-bus-provider=no-daemon -Dwith-util=false
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meson compile -C build
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}
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check() {
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meson test -C build
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}
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package() {
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DESTDIR="${pkgdir}" meson install -C build
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rm -rf "${pkgdir}"/{etc,usr/include}
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install -dm 755 "${pkgdir}"/usr/share/licenses
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ln -s gamemode "${pkgdir}"/usr/share/licenses/lib32-gamemode
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}
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