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hlna.py
2
hlna.py
@ -420,7 +420,7 @@ def modextract(id_mods_ark, id_game_workshop):
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modnamelen = len(modname)
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modpath = ("../../../" + "ShooterGame" + "/Content/Mods/" + id_mods_ark + "\x00").encode('utf-8')
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modpathlen = len(modpath)
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modfile_bytes += struct.pack('<LLL{}sL{}sL'.format(len(modname), len(modpath)), id_mods_ark, 0, len(modname), modname.encode(), len(modpath), modpath.encode(), nummaps)
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modfile_bytes += struct.pack('<LLL{}sL{}sL'.format(len(modname.encode('utf-8')), len(modpath.encode('utf-8'))), id_mods_ark, 0, len(modname.encode('utf-8')), modname.encode('utf-8'), len(modpath.encode('utf-8')), modpath.encode('utf-8'), nummaps)
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# modfile_bytes += struct.pack('<LLL{}sL{}sL'.format(modnamelen, modpathlen), id_mods_ark, 0, modnamelen, modname, modpathlen, modpath, nummaps)
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for _ in range(nummaps):
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mapfilelen = struct.unpack_from('<L', data, offset=pos)
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