последнее состояние
This commit is contained in:
parent
890b6b6f1f
commit
576f660a66
131
dodo.py
131
dodo.py
@ -1,19 +1,22 @@
|
|||||||
#!/usr/bin/env python3
|
#!/usr/bin/env python3
|
||||||
import os
|
import os
|
||||||
import yaml
|
import yaml
|
||||||
|
import threading
|
||||||
from pathlib import Path
|
from pathlib import Path
|
||||||
|
|
||||||
home_dir = Path.home()
|
home_dir = Path.home()
|
||||||
dir_server = f"{home_dir}/ARK_Servers/"
|
dir_server = f"{home_dir}/ARK_Servers/"
|
||||||
mods_id = []
|
mods_id = ""
|
||||||
listen_server = True
|
listen_server = True
|
||||||
|
|
||||||
if not os.path.exists(dir_server):
|
if not os.path.exists(dir_server):
|
||||||
os.mkdir(dir_server)
|
os.mkdir(dir_server)
|
||||||
|
if not os.path.exists(f"{home_dir}/.config/dodo/"):
|
||||||
|
os.mkdir(f"{home_dir}/.config/dodo/")
|
||||||
|
|
||||||
def yaml_edit():
|
def yaml_edit():
|
||||||
count_maps = 1
|
count_maps = 1
|
||||||
|
map_server = []
|
||||||
print("""Укажите требуется ли кластер?
|
print("""Укажите требуется ли кластер?
|
||||||
1. Да
|
1. Да
|
||||||
2. Нет""")
|
2. Нет""")
|
||||||
@ -27,7 +30,7 @@ def yaml_edit():
|
|||||||
if count_maps.isdigit:
|
if count_maps.isdigit:
|
||||||
break
|
break
|
||||||
print("Введите цифры")
|
print("Введите цифры")
|
||||||
for i in range(1, int(count_maps) + 1):
|
for i in range(int(count_maps)):
|
||||||
print("""Выберите карту из списка указав номер
|
print("""Выберите карту из списка указав номер
|
||||||
1. The Island
|
1. The Island
|
||||||
2. The Center
|
2. The Center
|
||||||
@ -43,30 +46,29 @@ def yaml_edit():
|
|||||||
12. Fjordur""")
|
12. Fjordur""")
|
||||||
amount_map = input("")
|
amount_map = input("")
|
||||||
if amount_map == "1":
|
if amount_map == "1":
|
||||||
map_server = "TheIsland"
|
map_server.append("TheIsland")
|
||||||
elif amount_map == "2":
|
elif amount_map == "2":
|
||||||
map_server = "TheCenter"
|
map_server.append("TheCenter")
|
||||||
elif amount_map == "3":
|
elif amount_map == "3":
|
||||||
map_server = "ScorchedEarth_P"
|
map_server.append("ScorchedEarth_P")
|
||||||
elif amount_map == "4":
|
elif amount_map == "4":
|
||||||
map_server = "Ragnarok"
|
map_server.append("Ragnarok")
|
||||||
elif amount_map == "5":
|
elif amount_map == "5":
|
||||||
map_server = "Aberration_P"
|
map_server.append("Aberration_P")
|
||||||
elif amount_map == "6":
|
elif amount_map == "6":
|
||||||
map_server = "Extinction"
|
map_server.append("Extinction")
|
||||||
elif amount_map == "7":
|
elif amount_map == "7":
|
||||||
map_server = "Valguero_P"
|
map_server.append("Valguero_P")
|
||||||
elif amount_map == "8":
|
elif amount_map == "8":
|
||||||
map_server = "Genesis"
|
map_server.append("Genesis")
|
||||||
elif amount_map == "9":
|
elif amount_map == "9":
|
||||||
map_server = "CrystalIsles"
|
map_server.append("CrystalIsles")
|
||||||
elif amount_map == "10":
|
elif amount_map == "10":
|
||||||
map_server = "Gen2"
|
map_server.append("Gen2")
|
||||||
elif amount_map == "11":
|
elif amount_map == "11":
|
||||||
map_server = "LostIsland"
|
map_server.append("LostIsland")
|
||||||
elif amount_map == "12":
|
elif amount_map == "12":
|
||||||
map_server = "Fjordur"
|
map_server.append("Fjordur")
|
||||||
print("Введите цифры")
|
|
||||||
print("Укажите название Сервера")
|
print("Укажите название Сервера")
|
||||||
name_server = input("")
|
name_server = input("")
|
||||||
|
|
||||||
@ -83,65 +85,74 @@ def yaml_edit():
|
|||||||
max_players = input("")
|
max_players = input("")
|
||||||
|
|
||||||
yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players)
|
yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players)
|
||||||
return cluster_server, map_server, name_server, port_server, query_port, password_server, max_players
|
return cluster_server, map_server, name_server, port_server, query_port, password_server, max_players, count_maps
|
||||||
|
|
||||||
|
|
||||||
def yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players):
|
def yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players):
|
||||||
if not os.path.exists(f"{home_dir}/.config/dodo/"):
|
|
||||||
os.mkdir(f"{home_dir}/.config/dodo/")
|
|
||||||
settings_dodo = [
|
settings_dodo = [
|
||||||
{
|
{
|
||||||
'Cluster' : f"{cluster_server}",
|
'Cluster' : cluster_server,
|
||||||
'Map' : f"{map_server}",
|
'Map' : map_server,
|
||||||
'SessionName' : f"{name_server}",
|
'SessionName' : name_server,
|
||||||
'Port' : f"{port_server}",
|
'Port' : port_server,
|
||||||
'QueryPort' : f"{query_port}",
|
'QueryPort' : query_port,
|
||||||
'ServerPassword' : f"{password_server}",
|
'ServerPassword' : password_server,
|
||||||
'MaxPlayers' : f"{max_players}",
|
'MaxPlayers' : max_players,
|
||||||
'ModsId' : f"{mods_id}",
|
'ModsId' : mods_id,
|
||||||
'Listen' : f"{listen_server}",
|
'Listen' : listen_server,
|
||||||
'ServerPath' : f"{dir_server}"
|
'ServerPath' : dir_server
|
||||||
}
|
}
|
||||||
|
|
||||||
]
|
]
|
||||||
with open(f"{home_dir}/.config/dodo/{map_server}.yaml", 'w') as yamlfile:
|
with open(f"{home_dir}/.config/dodo/{map_server[-1]}.yaml", 'w') as yamlfile:
|
||||||
data = yaml.dump(settings_dodo, yamlfile)
|
data = yaml.dump(settings_dodo, yamlfile)
|
||||||
|
print(data)
|
||||||
print("Конфиг создан")
|
print("Конфиг создан")
|
||||||
|
|
||||||
|
|
||||||
|
def install(map_server):
|
||||||
|
for i in map_server:
|
||||||
|
cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server = read_yaml(i)
|
||||||
|
if not os.path.isdir(dir_server + i):
|
||||||
|
os.mkdir(dir_server + i)
|
||||||
|
print("-"*20)
|
||||||
|
print("Качаем карту " + i)
|
||||||
|
print("-"*20)
|
||||||
|
os.system(f"steamcmd +force_install_dir {dir_server + i} +login anonymous +app_update 376030 +quit")
|
||||||
|
print("-"*20)
|
||||||
|
print(i)
|
||||||
|
print("-"*20)
|
||||||
|
def start():
|
||||||
|
os.chdir(dir_server + i + "/" + "ShooterGame/Binaries/Linux/")
|
||||||
|
os.system(f"./ShooterGameServer {i}?SessionName={name_server}?Port={port_server}?QueryPort={query_port}?MaxPlayers={max_players}?GameModIds={mods_id}?listen={listen_server}")
|
||||||
|
print("-"*20)
|
||||||
|
print("server " +i + " Запустился")
|
||||||
|
print("-"*20)
|
||||||
|
threads = threading.Thread(target=start, args=(map_server,))
|
||||||
|
threads.start()
|
||||||
|
|
||||||
|
|
||||||
def read_yaml(map_server):
|
def read_yaml(map_server):
|
||||||
print("начало read" "map_server")
|
print(map_server)
|
||||||
with open(f"{home_dir}/.config/dodo/{map_server}.yaml", "r") as yamlfile:
|
with open(f"{home_dir}/.config/dodo/{map_server}.yaml", "r") as yamlfile:
|
||||||
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
|
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
|
||||||
map_server = 'data.Map'
|
data = data[0]
|
||||||
dir_server = 'data.ServerPath'
|
print("-"*20)
|
||||||
name_server = 'data.SessionName'
|
|
||||||
port_server = 'data.Port'
|
|
||||||
query_port = 'data.QueryPort'
|
|
||||||
password_server = 'data.ServerPassword'
|
|
||||||
max_players = 'data.MaxPlayers'
|
|
||||||
mods_id = 'data.ModsId'
|
|
||||||
listen_server = 'data.Listen'
|
|
||||||
cluster_server = 'data.Cluster'
|
|
||||||
print(data)
|
print(data)
|
||||||
print("конец read" "map_server")
|
print(type(data))
|
||||||
return cluster_server, map_server, name_server, port_server, query_port, password_server, dir_server, max_players, mods_id,
|
print("-"*20)
|
||||||
|
#map_server = data['Map']
|
||||||
|
dir_server = data['ServerPath']
|
||||||
|
name_server = data['SessionName']
|
||||||
|
port_server = data['Port']
|
||||||
|
query_port = data['QueryPort']
|
||||||
|
password_server = data['ServerPassword']
|
||||||
|
max_players = data['MaxPlayers']
|
||||||
|
mods_id = data['ModsId']
|
||||||
|
listen_server = data['Listen']
|
||||||
|
cluster_server = data['Cluster']
|
||||||
|
return cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server
|
||||||
|
|
||||||
|
|
||||||
def install():
|
cluster_server, map_server, name_server, port_server, query_port, password_server, max_players, count_maps = yaml_edit()
|
||||||
read_yaml(map_server)
|
|
||||||
if not os.path.isdir(dir_server + map_server):
|
|
||||||
os.mkdir(dir_server + map_server)
|
|
||||||
else:
|
|
||||||
os.system(f"steamcmd +force_install_dir {dir_server + map_server} +login anonymous +app_update 376030 +quit")
|
|
||||||
|
|
||||||
|
install(map_server)
|
||||||
def start():
|
|
||||||
read_yaml(map_server)
|
|
||||||
os.chdir(dir_server + map_server + "/" + "ShooterGame/Binaries/Linux/")
|
|
||||||
os.system(f"./ShooterGameServer {map_server}?SessionName={name_server}?Port={port_server}?QueryPort={query_port}?MaxPlayers={max_players}?GameModIds={mods_id}?listen={listen_server}")
|
|
||||||
|
|
||||||
|
|
||||||
cluster_server, map_server, name_server, port_server, query_port, password_server, max_players = yaml_edit()
|
|
||||||
install()
|
|
||||||
start()
|
|
||||||
|
Loading…
Reference in New Issue
Block a user