последнее состояние

This commit is contained in:
Евгений Храмов 2023-02-06 01:15:34 +03:00
parent bbbde31d20
commit 69e25ecff3

178
dodo.py

@ -3,61 +3,39 @@ import os
import yaml
from pathlib import Path
home_Dir = Path.home()
#count_Maps = 1
#map_Server = "TheIsland"
dir_Server = f"{home_Dir}/ARK_Servers/"
#name_Server = "Dodo server"
#port_Server = 7777
#query_Port = 27015
password_Server = ""
max_Players = 70
mods_Id = []
listen_Server = True
#cluster_Server = False
home_dir = Path.home()
count_maps = 1
map_server = "TheIsland"
dir_server = f"{home_dir}/ARK_Servers/"
name_server = "Dodo server"
port_server = 7777
query_port = 27015
password_server = ""
max_players = 70
mods_id = []
listen_server = True
cluster_server = False
if not os.path.exists(dir_Server):
os.mkdir(dir_Server)
if not os.path.exists(dir_server):
os.mkdir(dir_server)
def yaml_create(map_Server, query_Port, port_Server, name_Server, cluster_Server):
if not os.path.exists(f"{home_Dir}/.config/dodo/"):
os.mkdir(f"{home_Dir}/.config/dodo/")
settings_dodo = [
{
'Map' : f"{map_Server}",
'ServerPath' : f"{dir_Server}",
'SessionName' : f"{name_Server}",
'Port' : f"{port_Server}",
'QueryPort' : f"{query_Port}",
'ServerPassword' : f"{password_Server}",
'MaxPlayers' : f"{max_Players}",
'ModsId' : f"{mods_Id}",
'Listen' : f"{listen_Server}",
'Cluster' : f"{cluster_Server}"
}
]
with open(f"{home_Dir}/.config/dodo/{map_Server}.yaml", 'w') as yamlfile:
data = yaml.dump(settings_dodo, yamlfile)
print("Конфиг создан")
def yaml_edit():
count_Maps = 1
count_maps = 1
print("""Укажите требуется ли кластер?
1. Да
2. Нет""")
count_Cluster = input(":\n")
if count_Cluster == "1":
cluster_Server = True
count_cluster = input(":\n")
if count_cluster == "1":
cluster_server = True
else:
cluster_Server = False
while cluster_Server == True:
count_Maps = input("Укажите количество карт:\n")
if count_Maps.isdigit:
cluster_server = False
while cluster_server == True:
count_maps = input("Укажите количество карт:\n")
if count_maps.isdigit:
break
print("Введите цифры")
for i in range(1, int(count_Maps) + 1):
for i in range(1, int(count_maps) + 1):
print("""Выберите карту из списка указав номер
1. The Island
2. The Center
@ -73,66 +51,98 @@ def yaml_edit():
12. Fjordur""")
amount_map = input("")
if amount_map == "1":
map_Server = "TheIsland"
map_server = "TheIsland"
elif amount_map == "2":
map_Server = "TheCenter"
map_server = "TheCenter"
elif amount_map == "3":
map_Server = "ScorchedEarth_P"
map_server = "ScorchedEarth_P"
elif amount_map == "4":
map_Server = "Ragnarok"
map_server = "Ragnarok"
elif amount_map == "5":
map_Server = "Aberration_P"
map_server = "Aberration_P"
elif amount_map == "6":
map_Server = "Extinction"
map_server = "Extinction"
elif amount_map == "7":
map_Server = "Valguero_P"
map_server = "Valguero_P"
elif amount_map == "8":
map_Server = "Genesis"
map_server = "Genesis"
elif amount_map == "9":
map_Server = "CrystalIsles"
map_server = "CrystalIsles"
elif amount_map == "10":
map_Server = "Gen2"
map_server = "Gen2"
elif amount_map == "11":
map_Server = "LostIsland"
map_server = "LostIsland"
elif amount_map == "12":
map_Server = "Fjordur"
map_server = "Fjordur"
print("Введите цифры")
print("Укажите название Сервера")
name_Server = input("")
name_server = input("")
print("Укажите порт Сервера <7777>")
port_Server = input("")
port_server = input("")
print("Укажите Query-порт Сервера <27015>")
query_Port = input("")
yaml_create(map_Server, query_Port, port_Server, name_Server, cluster_Server)
return map_Server, query_Port, port_Server, name_Server, cluster_Server
query_port = input("")
yaml_create(map_server, query_port, port_server, name_server, cluster_server)
return map_server, query_port, port_server, name_server, cluster_server
def read_yaml(map_Server):
with open(f"{home_Dir}/.config/dodo/{map_Server}.yaml", "r") as yamlfile:
def yaml_create(map_server, query_port, port_server, name_server, cluster_server):
if not os.path.exists(f"{home_dir}/.config/dodo/"):
os.mkdir(f"{home_dir}/.config/dodo/")
settings_dodo = [
{
'Map' : f"{map_server}",
'ServerPath' : f"{dir_server}",
'SessionName' : f"{name_server}",
'Port' : f"{port_server}",
'QueryPort' : f"{query_port}",
'ServerPassword' : f"{password_server}",
'MaxPlayers' : f"{max_players}",
'ModsId' : f"{mods_id}",
'Listen' : f"{listen_server}",
'Cluster' : f"{cluster_server}"
}
]
with open(f"{home_dir}/.config/dodo/{map_server}.yaml", 'w') as yamlfile:
data = yaml.dump(settings_dodo, yamlfile)
print("Конфиг создан")
def read_yaml(map_server):
print("начало read" + map_server)
with open(f"{home_dir}/.config/dodo/{map_server}.yaml", "r") as yamlfile:
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
map_Server = 'data.Map'
dir_Server = 'data.ServerPath'
name_Server = 'data.SessionName'
port_Server = 'data.Port'
query_Port = 'data.QueryPort'
password_Server = 'data.ServerPassword'
max_Players = 'data.MaxPlayers'
mods_Id = 'data.ModsId'
listen_Server = 'data.Listen'
cluster_Server = 'data.Cluster'
return map_Server, dir_Server, password_Server, max_Players, mods_Id, listen_Server, query_Port, port_Server, name_Server, cluster_Server
map_server = 'data.Map'
dir_server = 'data.ServerPath'
name_server = 'data.SessionName'
port_server = 'data.Port'
query_port = 'data.QueryPort'
password_server = 'data.ServerPassword'
max_players = 'data.MaxPlayers'
mods_id = 'data.ModsId'
listen_server = 'data.Listen'
cluster_server = 'data.Cluster'
print(data)
print("конец read" + map_server)
return map_server, dir_server, password_server, max_players, mods_id, listen_server, query_port, port_server, name_server, cluster_server
def install():
read_yaml(map_Server)
if not os.path.isdir(dir_Server + map_Server):
os.mkdir(dir_Server + map_Server)
read_yaml(map_server)
if not os.path.isdir(dir_server + map_server):
os.mkdir(dir_server + map_server)
else:
os.system(f"steamcmd +force_install_dir {dir_Server + map_Server} +login anonymous +app_update 376030 +quit")
os.system(f"steamcmd +force_install_dir {dir_server + map_server} +login anonymous +app_update 376030 +quit")
def start():
read_yaml(map_Server)
os.chdir(dir_Server + map_Server + "/" + "ShooterGame/Binaries/Linux/")
if cluster_Server == False:
os.system(f"./ShooterGameServer {map_Server}?SessionName={name_Server}?Port={port_Server}?QueryPort={query_Port}?MaxPlayers={max_Players}?GameModIds={mods_Id}?listen={listen_Server}")
map_Server, query_Port, port_Server, name_Server, cluster_Server = yaml_edit()
read_yaml(map_server)
os.chdir(dir_server + map_server + "/" + "ShooterGame/Binaries/Linux/")
os.system(f"./ShooterGameServer {map_server}?SessionName={name_server}?Port={port_server}?QueryPort={query_port}?MaxPlayers={max_players}?GameModIds={mods_id}?listen={listen_server}")
map_server, query_port, port_server, name_server, cluster_server = yaml_edit()
install()
start()