Revert "match заменил на if else"

This reverts commit 41d833baa5.
This commit is contained in:
2023-02-22 11:10:08 +03:00
parent 41d833baa5
commit d1f06e7695
4 changed files with 1224 additions and 0 deletions

413
hlna.py Executable file
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#!/usr/bin/env python3
import os
import re
import yaml
import threading
from pathlib import Path
import click
import colorama
home_dir = Path.home()
dir_server = f"{home_dir}/ARK_Servers/"
config_hlna = f"{home_dir}/.config/hlna/"
mods_id = ""
listen_server = True
@click.group()
def hlna():
pass
list_config = next(os.walk(config_hlna), (None, None, []))[2] # [] if no file
x = list_config.count('.directory')
y = list_config.count('logs')
if x>0:
list_config.remove('.directory')
if y>0:
list_config.remove('logs')
delist_config = next(os.walk(config_hlna+"deactivated"), (None, None, []))[2] # [] if no file
x = list_config.count('.directory')
y = list_config.count('logs')
if x>0:
list_config.remove('.directory')
if y>0:
list_config.remove('logs')
def print_line(text):
"Добавление тире вокруг текста, покраска"
print(colorama.Fore.YELLOW + "-"*30)
print(colorama.Fore.GREEN + text)
print(colorama.Fore.YELLOW + "-"*30 + colorama.Style.RESET_ALL)
def create_dir(directory):
"Проверка и создание директории"
if not os.path.exists(directory):
os.mkdir(directory)
def check_int(number=""):
"Проверка на ввод числа"
while True:
try:
x = input(number)
if x == "":
return 0
x = x.replace(' ', '')
x = x.replace(',', '')
x = int(x)
return x
except ValueError:
print("Введите число")
create_dir(dir_server)
create_dir(config_hlna)
@hlna.command(help='Для конфигурирования параметров запускаемого сервера или кластера серверов')
def config(map_server=list_config):
query_p = []
port_s = []
cluster_dir_override = ""
cluster_id = ""
count_cluster = check_int("""Укажите требуется ли кластер?
1. Да
2. Нет
: """)
if count_cluster == 0: # 0 возвращает функция chek_int, если ничего не было введено
count_cluster = 2
if count_cluster == 1:
cluster_server = True
cluster_id = input("Укажите id для кластера, любое сочетание символов: \n")
create_dir(dir_server + cluster_id)
cluster_dir_override = (dir_server + cluster_id)
else:
cluster_server = False
if map_server != []:
print("Уже установленные карты: ")
for i in map_server:
print(i)
count_maps = check_int("Укажите количество карт: \n")
if count_maps == 0: # 0 возрвращает check_int когда, ничего не было введено
count_maps = 1
print
for i in range(count_maps):
while True:
"Проверка на выбор карты из списка"
for k in map_server:
with open(f"{home_dir}/.config/hlna/{k}", "r") as yamlfile:
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
data = data[0]
port_s.append(data['Port'])
query_p.append(data['QueryPort'])
os.system("clear")
amount_map = check_int("""Выберите карту из списка указав номер
1. The Island
2. The Center
3. Scorched Earth
4. Ragnarok
5. Aberration
6. Extinction
7. Valguero
8. Genesis: Part 1
9. Crystal Isles
10. Genesis: Part 2
11. Lost Island
12. Fjordur
: """)
if amount_map == 0: # 0 возрвращает check_int когда, ничего не было введено
amount_map = i + 1
if 0<amount_map<=12:
break
match amount_map:
case 1:
map_server.append("TheIsland")
case 2:
map_server.append("TheCenter")
case 3:
map_server.append("ScorchedEarth_P")
case 4:
map_server.append("Ragnarok")
case 5:
map_server.append("Aberration_P")
case 6:
map_server.append("Extinction")
case 7:
map_server.append("Valguero_P")
case 8:
map_server.append("Genesis")
case 9:
map_server.append("CrystalIsles")
case 10:
map_server.append("Gen2")
case 11:
map_server.append("LostIsland")
case 12:
map_server.append("Fjordur")
name_server = input("Укажите название Сервера: \n")
if name_server == "":
name_server = map_server[-1]
while True:
port_server = check_int("Укажите порт Сервера <7777>: \n")
if port_server == 0:
if port_s == []:
port_server = 7777
else:
port_server = max(port_s) + 2
if port_server is port_s: # если веденный порт есть в списке портов
print("Этот порт уже занят")
else:
break
while True:
query_port = check_int("Укажите Query-порт Сервера <27015>: \n")
if query_port == 0:
if query_p == []:
query_port = 27015
else:
query_port = max(query_p) + 2
if query_port is query_p: # если веденный порт есть в списке портов
print("Этот порт уже занят")
else:
break
password_server = input("Укажите пароль Сервера: \n")
max_players = check_int("Укажите максимальное количество игроков: \n")
if max_players == 0:
max_players = 70
yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players, cluster_id, cluster_dir_override)
def yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players, cluster_id, cluster_dir_override):
settings_hlna = [
{
'Cluster' : cluster_server,
'SessionName' : name_server,
'Port' : port_server,
'QueryPort' : query_port,
'ServerPassword' : password_server,
'MaxPlayers' : max_players,
'ModsId' : mods_id,
'Listen' : listen_server,
'ServerPath' : dir_server
}
]
print(cluster_id)
if cluster_id != None:
settings_hlna[0]['clusterid'] = cluster_id
settings_hlna[0]['clusterdir'] = cluster_dir_override
with open(config_hlna + f"{map_server[-1]}", 'w') as yamlfile:
data = yaml.dump(settings_hlna, yamlfile)
print(colorama.Fore.GREEN + "Конфиг создан" + colorama.Style.RESET_ALL)
@hlna.command()
@click.option("-m", required=True, help="Название карты")
@click.option("-e/-d", default=True, help="-e активировать карты, -d деактивировать")
def enablemap(m,e):
m = m.split(",")
m = check_name_map(m, False)
create_dir(config_hlna + "deactivated")
if e == True:
port_s = []
query_p = []
for k in list_config:
with open(f"{home_dir}/.config/hlna/{k}", "r") as yamlfile:
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
data = data[0]
port_s.append(data['Port'])
query_p.append(data['QueryPort'])
for i in m:
try:
if i in list_config:
print(f"Карта {i} уже есть в активных")
continue
with open(f"{home_dir}/.config/hlna/deactivated/{i}", "r") as yamlfile:
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
data = data[0]
if data['Port'] in port_s:
print("Предлагаем заменить")
if data['QueryPort'] in query_p:
print("Заменить query port?")
x = os.system(f"mv {config_hlna}deactivated/{i} {config_hlna + i} 2>> {config_hlna}logs")
if x == 0:
print(f"Карта активирована - {i}")
else:
print(f"{i} либо уже активирована, либо такой карты нет")
except:
print("ошибка")
pass
else:
for i in m:
try:
if i in delist_config:
print(f"Карта {i} уже есть в деактивированных")
continue
x = os.system(f"mv {config_hlna + i} {config_hlna}deactivated/{i} 2>> {config_hlna}logs")
if x == 0:
print(f"Карта деактивирована - {i}")
else:
print(f"{i} либо деактивирована, либо такой карты нет")
except:
pass
@hlna.command()
def servers(map_server=list_config):
if map_server==[] and delist_config==[]:
print("Сервера не установлены")
else:
for i in map_server:
cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server, cluster_id, cluster_dir_ovverride = read_yaml(i)
x = os.system(f"lsof -w -i :{port_server}")
if x == 0:
print(colorama.Fore.GREEN + "Сервер запущен" + colorama.Style.RESET_ALL)
else:
print(colorama.Fore.RED + "Сервер не запущен" + colorama.Style.RESET_ALL)
print(f"""
Сервер: {i}
Имя сервера: {name_server}
Кластер: {cluster_server}
Порт сервера: {port_server}
Query порт: {query_port}
Пароль: {password_server}
Максимальное кол-во игроков: {max_players}
Моды: {mods_id}
Кластер id: {cluster_id}""")
print("-" * 40)
print("\n")
if delist_config!=[]:
x = input("Есть неактивные сервера, показать Y/n: ")
if x!="n":
for i in delist_config:
cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server, cluster_id, cluster_dir_ovverride = read_yaml(i, False)
print(f"""
Сервер: {i}
Имя сервера: {name_server}
Кластер: {cluster_server}
Порт сервера: {port_server}
Query порт: {query_port}
Пароль: {password_server}
Максимальное кол-во игроков: {max_players}
Моды: {mods_id}
Кластер id: {cluster_id}""")
print("-" * 40)
print("\n")
@hlna.command(help='Для запуска, сконфигурированного сервера или кластера')
@click.option('-m', default='all', help="Название карты для запуска или all для запуска все карт")
def start(m, map_server=list_config):
if map_server!=[]:
if m == "all":
print("Запускаем все активные карты")
else:
m = m.split(",")
m = check_name_map(m)
map_server = m
else:
print("Ни одной карты не установлено")
for i in map_server:
cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server, cluster_id, cluster_dir_ovverride = read_yaml(i)
create_dir(dir_server + i)
print_line("Качаем карту: " + i)
os.system(f"steamcmd +force_install_dir {dir_server + i} +login anonymous +app_update 376030 +quit")
print_line("Карта скачана: " + i)
def start(i):
os.chdir(dir_server + i + "/ShooterGame/Binaries/Linux/")
os.system(f"./ShooterGameServer {i}?SessionName={name_server}?Port={port_server}?QueryPort={query_port}?MaxPlayers={max_players}?GameModIds={mods_id}?listen={listen_server} -clusterid={cluster_id} -ClusterDirOverride={cluster_dir_ovverride}")
if os.path.exists(dir_server + i + "ShooterGame/Binaries/Linux/"):
threads = threading.Thread(target=start, args=(i,))
threads.start()
else:
print(f"Карта {i} не установлена")
def read_yaml(map_server, flag=True):
if flag == True:
dirs=f"{home_dir}/.config/hlna/{map_server}"
else:
dirs=f"{home_dir}/.config/hlna/deactivated/{map_server}"
with open(dirs, "r") as yamlfile:
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
data = data[0]
dir_server = data['ServerPath']
name_server = data['SessionName']
port_server = data['Port']
query_port = data['QueryPort']
password_server = data['ServerPassword']
max_players = data['MaxPlayers']
mods_id = data['ModsId']
listen_server = data['Listen']
cluster_server = data['Cluster']
cluster_id = data['clusterid']
cluster_dir_ovverride = data['clusterdir']
return cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server, cluster_id, cluster_dir_ovverride
def check_name_map(maps, flag=True):
map_choise = []
for i in maps:
if (i.lower() =="theisland" or i.lower() =="the island" or i.lower() =="island" or i.lower() =="остров" or i.lower() =="the_island"):
map_choise.append("TheIsland")
elif (i.lower() =="thecenter" or i.lower() =="the center" or i.lower() =="center" or i.lower() =="центр" or i.lower() =="the_center"):
map_choise.append("TheCenter")
elif (i.lower() =="scorchedearth_p" or i.lower() =="scorchedearth" or i.lower() =="scorched" or i.lower() =="scorch" or i.lower() =="выжженные" or i.lower() =="пустыня" or i.lower() =="scorched_earth" or i.lower() =="скорч"):
map_choise.append("ScorchedEarth_P")
elif (i.lower() =="ragnarok" or i.lower() =="рагнарек" or i.lower() =="рагнарёк" or i.lower() =="рагнарок"):
map_choise.append("Ragnarok")
elif (i.lower() =="aberration_p" or i.lower() =="aberration" or i.lower() =="aberation" or i.lower() =="аберация" or i.lower() =="аберрация" or i.lower() =="абберация" or i.lower() =="theaberration"):
map_choise.append("Aberration_P")
elif (i.lower() =="extinction" or i.lower() =="theextinction" or i.lower() =="вымирание"):
map_choise.append("Extinction")
elif (i.lower() =="valguero_p" or i.lower() =="valguero" or i.lower() =="thevalguero" or i.lower() =="валгуеро" or i.lower() =="валгуэро"):
map_choise.append("Valguero_P")
elif (i.lower() =="genesis" or i.lower() =="thegenesis" or i.lower() =="genesis1" or i.lower() =="gen" or i.lower() =="gen1" or i.lower() =="gen_1" or i.lower() =="gen-1" or i.lower() =="genesis_1" or i.lower() =="генезис"):
map_choise.append("Genesis")
elif (i.lower() =="crystalisles" or i.lower() =="crystal_isles" or i.lower() =="crystal" or i.lower() =="кристальныеострова" or i.lower() =="кристальные_острова" or i.lower() =="кристальные-острова" \
or i.lower() =="crystal-isles"):
map_choise.append("CrystalIsles")
elif (i.lower() =="gen2" or i.lower() =="gen_2" or i.lower() =="gen-2" or i.lower() =="genesis2" or i.lower() =="genesis_2" or i.lower() =="genesis-2" or i.lower() =="генезис2"):
map_choise.append("Gen2")
elif (i.lower() =="lostisland" or i.lower() =="lost_island" or i.lower() =="lost-island"):
map_choise.append("LostIsland")
elif (i.lower() =="fjordur" or i.lower() =="fjord" or i.lower() =="фьордур" or i.lower() =="фьорд") :
map_choise.append("Fjordur")
else:
print("Карта-", i, "не распознана")
continue
if flag == True:
if map_choise[-1] in list_config:
print_line(f"{i} - Подготавливаем карту {map_choise[-1]}")
else:
map_choise.pop()
print("Карта-", i, "не установлена")
else:
if map_choise[-1] in delist_config or map_choise[-1] in list_config:
print_line(f"{i} - Подготавливаем карту {map_choise[-1]}")
else:
map_choise.pop()
print("Карта -", i, "не установлена")
return map_choise
if __name__ == '__main__':
hlna()