hln-a/dodo.py

190 lines
6.5 KiB
Python
Executable File

#!/usr/bin/env python3
import os
import yaml
import threading
from pathlib import Path
import click
import colorama
home_dir = Path.home()
dir_server = f"{home_dir}/ARK_Servers/"
config_dodo = f"{home_dir}/.config/dodo/"
mods_id = ""
listen_server = True
@click.group()
def dodo():
pass
list_config = next(os.walk(config_dodo), (None, None, []))[2] # [] if no file
list_config.remove('.directory')
def print_line(text):
"Добавление тире вокруг текста, потом сюда можно поместить и расскраску текста"
print("-"*20)
print(text)
print("-"*20)
def create_dir(directory):
"Проверка и создание директории"
if not os.path.exists(directory):
os.mkdir(directory)
def check_int(number=""):
"Проверка на ввод числа"
while True:
try:
x = int(input(number))
return x
except ValueError:
print("Введите число")
create_dir(dir_server)
create_dir(config_dodo)
@dodo.command()
def config(map_server=list_config):
cluster_dir_override = ""
cluster_id = ""
count_maps = 1
count_cluster = check_int("""Укажите требуется ли кластер?
1. Да
2. Нет
: """)
if count_cluster == 1:
cluster_server = True
else:
cluster_server = False
if cluster_server == True:
cluster_id = input("Укажите id для кластера, любое сочетание символов: \n")
create_dir(dir_server + cluster_id)
cluster_dir_override = (dir_server + cluster_id)
if map_server != []:
print("Уже установленные карты: ", map_server)
count_maps = check_int("Укажите количество карт: \n")
for i in range(int(count_maps)):
amount_map = check_int("""Выберите карту из списка указав номер
1. The Island
2. The Center
3. Scorched Earth
4. Ragnarok
5. Aberration
6. Extinction
7. Valguero
8. Genesis: Part 1
9. Crystal Isles
10. Genesis: Part 2
11. Lost Island
12. Fjordur
: """)
match amount_map:
case 1:
map_server.append("TheIsland")
case 2:
map_server.append("TheCenter")
case 3:
map_server.append("ScorchedEarth_P")
case 4:
map_server.append("Ragnarok")
case 5:
map_server.append("Aberration_P")
case 6:
map_server.append("Extinction")
case 7:
map_server.append("Valguero_P")
case 8:
map_server.append("Genesis")
case 9:
map_server.append("CrystalIsles")
case 10:
map_server.append("Gen2")
case 11:
map_server.append("LostIsland")
case 12:
map_server.append("Fjordur")
name_server = input("Укажите название Сервера: \n")
port_server = check_int("Укажите порт Сервера <7777>: \n")
query_port = check_int("Укажите Query-порт Сервера <27015>: \n")
password_server = input("Укажите пароль Сервера: \n")
max_players = check_int("Укажите максимальное количество игроков: \n")
yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players, cluster_id, cluster_dir_override)
def yaml_create(cluster_server, map_server, name_server, port_server, query_port, password_server, max_players, cluster_id, cluster_dir_override):
settings_dodo = [
{
'Cluster' : cluster_server,
'SessionName' : name_server,
'Port' : port_server,
'QueryPort' : query_port,
'ServerPassword' : password_server,
'MaxPlayers' : max_players,
'ModsId' : mods_id,
'Listen' : listen_server,
'ServerPath' : dir_server
}
]
print(cluster_id)
if cluster_id != None:
settings_dodo[0]['clusterid'] = cluster_id
settings_dodo[0]['clusterdir'] = cluster_dir_override
with open(config_dodo + f"{map_server[-1]}", 'w') as yamlfile:
data = yaml.dump(settings_dodo, yamlfile)
print("Конфиг создан")
@dodo.command()
def start(map_server=list_config):
map_choise = []
map_list = check_int(map_server)
for j in str(map_list):
map_choise.append(map_server[int(j) - 1])
map_server = map_choise
for i in map_server:
cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server, cluster_id, cluster_dir_ovverride = read_yaml(i)
create_dir(dir_server + i)
print_line("Качаем карту: " + i)
os.system(f"steamcmd +force_install_dir {dir_server + i} +login anonymous +app_update 376030 +quit")
print_line("Карта скачана: " + i)
def start(i):
os.chdir(dir_server + i + "/ShooterGame/Binaries/Linux/")
os.system(f"./ShooterGameServer {i}?SessionName={name_server}?Port={port_server}?QueryPort={query_port}?MaxPlayers={max_players}?GameModIds={mods_id}?listen={listen_server} -clusterid={cluster_id} -ClusterDirOverride={cluster_dir_ovverride}")
threads = threading.Thread(target=start, args=(i,))
threads.start()
def read_yaml(map_server):
print(map_server)
with open(f"{home_dir}/.config/dodo/{map_server}", "r") as yamlfile:
data = yaml.load(yamlfile, Loader=yaml.FullLoader)
data = data[0]
dir_server = data['ServerPath']
name_server = data['SessionName']
port_server = data['Port']
query_port = data['QueryPort']
password_server = data['ServerPassword']
max_players = data['MaxPlayers']
mods_id = data['ModsId']
listen_server = data['Listen']
cluster_server = data['Cluster']
cluster_id = data['clusterid']
cluster_dir_ovverride = data['clusterdir']
print(cluster_id)
print(cluster_dir_ovverride)
return cluster_server, name_server, port_server, query_port, password_server, max_players, dir_server, mods_id, listen_server, cluster_id, cluster_dir_ovverride
if __name__ == '__main__':
dodo()